About Chris Biewer

I am a motion graphics artist working in the sports industry. My goal is to enhance the game day experience for fans through my motion graphics work on LED displays through out arena's and also through promos done for the web. I believe that this medium has a lot of untapped potential and it is my duty as an artist to push the limits and to enhance the memories of the fans!

Production Update 204: Script Near Completion

Production Update time once again, let’s do this! I spent time this week working on the script and pushing it towards completion. My goal is to wrap it up this week before a local film-maker meet up so I can have a few people give it a look over and poke holes in the story. Since I am so close to the project it is good to have a few more sets of eyes and perspectives on it. I am very excited to meet up with the crew again and for us all to check in on each others progress and talk about each of our projects.

Once the script is being passed around to fellow film-makers to look at, I will be spending some time working on getting things ready for my art show in May, where I will be showing Cosmic Rage.

Outside of the script work, I have been pushing ahead on a freelance project which will go towards paying for voice over work for episode 2. I am very excited to be getting things near completion so I can begin storyboarding and drawing. Thank you all for your support!

Production Update 203: Script Work

Last week there was some work to do on the back end of the site, routine web maintenance, so I didn’t get a chance to update. So let’s get into it!

I started working on polishing up the script for the second episode. It has been a while since I had a chance to look at it so it was a nice time to work with it some more and get familiarized with the contents again. I got about half done with it this past week, so my goal is to finish it up by the weekend so I can get some more eyes on it to look at and see if they can poke some holes in it.

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While the script will be with a handful of people to take a look at, I will be spending the time after that to prepare for a local art show, giving Cosmic Rage the chance to get in front of more people but also to help explain the animation process to people who may not know. I am very excited to see my work hanging up in a venue again 😀

With convention season approaching, I’ve been working on getting a few panels submitted to some conventions I have planned out to travel to. Most of my convention season is going to be late summer and into the fall since this is a pretty busy summer but you will get a chance to see me at conventions in 2017!

I am starting another freelance project which is needed. Since my Patreon page hasn’t quite covered my VO costs for the second episode, I needed to pick up a project. This will also help with my convention travel this summer as well so it’s just a small price to pay. But in terms of timing it works out really well since the script will be making the rounds to trusted friends and writers and while some files will be at the print shop for the art show.

Thank you everyone for checking out the blog and as always, thank you to my Patreon supporters for their continued support!

 

 

 

Production Update 201: Back to Work!

Lot’s of things have been going on so I haven’t been on the blog as much as I would have liked to for the month of February. However, things have calmed back down and we’ve got some catching up to do. So much, it required a video update. Take a look!

Production Update 200: Con Season

Hey everyone, catching up on a few things after the busy rush. I have some wedding planning and design to do for my wedding this summer, which now less than a 100 days away, it’s getting real 🙂 There was also some really unseasonably warm weather this past weekend so I took the opportunity to get a lot of hiking in since a new winter storm is due for the upcoming weekend.

This past week I changed gears a little and started focusing on the type of content I want to be creating in for episode 2. I have a little more work to do on this front and I also am starting to plan my convention schedule. I have a lot of family events in the first part of the summer so I am planning on putting conventions on hold for the first part of the summer and focusing more on the fall and finding a new convention to attend as well.

More on this to come!

Production Update 199: Back At It

Hey everyone, my apologies for the multiple week break here. I’ve been hard at work putting in some extra hours and also started a new session of teaching assisting so everything kinda bottlenecked a bit over that period of time.

I have some personal things to get caught up on this week but my goal is to get back to my lip syncing animation tests and doing some work on planning the upcoming convention season as well.

Stay tuned and thank you for your support!

Work Break

Hey everyone! Things have been a little quiet on the update front last week. I have a lot of work I am catching up on so I need to take a break from the blog for probably a week or two to catch up on some work and I need about every waking hour I can get on some of these projects. I will get back at it as soon as I can and look forward to continuing work on episode two and animations tests.

Thanks again for the support, it is greatly appreciated!

Production Update 198: Pause

It has been a little bit of a rough past week. I ended up tabling my animation tests due to migraines all week. The previous week before I had a cold and a sinus infection and I am not sure if the subsequent migraines were a result of just getting back to full health or if they are part of something else. I have been exploring a new diet recently to see if that will help, it seems like when I try new things to see if they work it solves the problem but then it comes back. It could also be a result of not being able to get out doors and naturally spending more time in front of the screen too. I am going to find a solution to this.

On the animation test front though, I completed a minor test that I mentioned before, using 4 mouth shapes of dialogue scenes. The next test I want to do involves using 7 shapes and seeing if that offers a more fluid solution. My aim is to render these scenes out side by side and share them.

This past week I also started a new session for teaching assisting through School of Motion, something I have been doing for a year now. I love to help get people into animation and that is what I love doing at School of Motion. My aim is to bring some of that animation eduction to Cosmic Rage as well, I am still working out the best solution for that. But this also allows me to build up some funds to cover the recent tablet I purchased and also going to help cover costs of VO for episode two along with funds from Patreon.

I really appreciate all of your patience as I get back into the full swing of things this week.

Production Update 197: New Tools, New Workflow

This week I started working on some animation tests for Cosmic Rage. The first issue I wanted to tackle was mouth movements for the characters. The workflow adjustments I am making here, involves using a tool called lipsyncr. This tool allows for After Effects to analyze the voice over file and make adjustments to cue up certain frames for mouth shapes called phononyms. That way, I can get around using just lip flaps and also drawing each frame individually. This tool allows for you to use various levels of detail in this regard. In this test, I used only 4 mouth shapes, testing out the low end of the spectrum. The high level of detail allows for 12 mouth shapes. My next test is going to involve the in between setting that uses 7 mouth shapes.

Keeping up with the theme of “New”. I ordered my first new tablet since my very first one I ordered in college. For the second episode, I want to do more frame by frame drawing and a traditional tablet, just wasn’t working the way I want it to. Some lines were jittery, and it may take several strokes to get a line the way that you want it to. I felt that in order to really make this an effective workflow, I needed to upgrade my tablet situation. So say hello to my new Wacom Cintiq.

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I spent the later half of the week exploring the tablet a bit and working on setting up some various settings for hot keys to really make working with it efficient. I am planning on using the Cintiq for my next animation test using lip syncr. I will break down these various forms in depth upon completion.

This week I am starting a new session of teaching assisting online as well to kick of 2017. So when I am not at work or critiquing work, I will be working on the new animation tests.

I am so ready for 2017!

Recent Reading: Inuyashiki Volume 1

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Over the holiday break, I took some time to catch up on some manga that I have been meaning to get to. The first item up for reading, volume one of Inuyashiki. This series became my priority for reading, since I read that it is supposedly getting an anime series. It is done by Hiroya Oku, the creator of Gantz. Gantz is one of my favorite anime series, due to the social commentary it contained, but admittedly I have not read all of the manga. One of my favorite things about that franchise is the difference between the manga and anime. I wanted to flip the script on this series and tackle the manga first and also before I fall too far behind, so let’s dive in and see what this series is all about. I wanted to see if it packed the same social punch as Gantz.

The story centers around Ichiro Inuyashiki, a 58-year-old man who is very shy, timid and lacks confidence in himself. We get glimpses of his life, how his interactions with his family and how he fits into society. Needless to say, it’s very uninspiring and you can see that Inuyashiki’s strategy is to basically get by in life, remain hidden from trouble and not to cause any form of confrontation, whether with family or strangers.

But his personality and place in society is not the only thing going wrong with Inuyashiki. We also find out early on that he has cancer and doesn’t have long to live. This life changing diagnosis, inspires him to purchase a dog and they quickly become best friends. A friend that Inuyashiki feels like he can talk to, quickly developing a relationship more in depth than that even with his own family. However, one night, Inuyashiki takes his dog for a walk and has a terrible, unexplained, accident.

Throughout the next few days, Inuyashiki struggles with himself, not feeling like he is the same person he was prior to the accident but also still confronting the fact that he is nearing death.

If you don’t want the first volume to be spoiled, I would suggest not reading much farther.

Inuyashiki, feeling ill, visits doctors and more to get clarification on his diagnosis. These medical tests all come back with errors and the doctors are baffled with the situation. It is revealed that Inuyashiki has now become a robot. With his newfound robot capabilities, Inuyashiki starts to change and decides that he can explore his new capabilities.

While out, Inuyashiki comes across a homeless man that is being assaulted by a younger crowd of kids. This is a topic that makes it’s way into Gantz, so I am eager to see how this develops in future volumes. Inuyashiki is able to help stop the attack and even uses some social media components of his new powers to share the attack and information with other people through sites like Youtube and more.

I felt that the first volume of Inuyashiki was pretty intriguing. I don’t know of other series that have an older super hero. There are also many different social angles I am interested in as well, the role of the homeless (given the fact that it was involved in Gantz as well), how Inuyashiki will handle and adapt with his powers, but most importantly, this concept of public shaming the attackers through social media. I will have a review of more volumes of Inuyashiki as I get them read, I think there are currently 4 or 5 volumes out so far.