Production Update 15

As usual a crazy busy week last week, as you could probably tell since I didn’t get my post up about the SoDak Animation Festival. I will aim to get that up tomorrow for everyone. First ย off, last week I started a new studio project, once the previous project goes live I will get it posted up here as well ๐Ÿ™‚ After the studio days I stuck around and competed in a 24 hour project where we had, you guessed it, 24 hours to complete a project pitch in a group. After the SoDak Animation Festival entry I will write about this experience as well. I was also in the process of trying to line up some more work.

Those events pretty much ate up a lot of the week, however I did get some Cosmic Rage work in and done so lets get down to business and break it down. I have found that with my consistent traveling and lack of a consistent work area at times it has been kinda disrupting my drawing on a consistent basis. So this week I spent two nights and worked on some gestural kinda drawings and roughed out some drawings for Cosmic Rage. I then was able to flesh out each drawing more when I was back at my desk at home.

I felt that this workflow worked rather well this week so I want to keep using this method since I will be traveling quite a bit for the remainder of the calendar year. I was able to complete 5 drawings this week which I was pleasantly surprised about because of all the work and travel required this week. So with those 5 drawings down we are now down to 16 left. We are still on schedule to have these drawn out by the end of November and that will leave me with December to get inking and painting.

I also set up a render to get me up to speed as to wear I am with the trailer again so I can start working on that again. As for my other projects, I didn’t work on them too much this week. We have had a bit of a set back on one of the projects which I hope will be resolved soon. But as always, we just keep pushing ahead and will keep you up to speed on how everything progresses. ๐Ÿ™‚

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