Con Announcement: AkuaCon, Watertown SD

I’ll be presenting my History of CGI in Anime panel at AkuaCon in Watertown, SD. I grew up in Watertown, SD so I am really looking forward to presenting and meeting more of my fellow fans in South Dakota. The interesting thing with AkuaCon, is it is a one day free con for everyone to check out. Here are more details…

The History of CGI in Anime
Watertown, SD
June 27, 2015

Production Update 128: Where Have I Been?

It’s a fair question to ask, there hasn’t been much for updates around here or much of anything else. I have always tried to be transparent about things behind the scenes, just to let everyone know what has been going on from time-to-time and what obstacles or issues occur during production and also just to let you all into my lives a little bit so you know your not wasting your time reading updates on a project that won’t get completed. This will happen, trust me šŸ˜‰

So the last time we left off, I was working on wrapping up a scene. I am still working on that scene, however, I have the 3D render complete and plan on wrapping up this shot this week and more. I am also wrapping up a freelance project that I have been working on over the last couple weeks as well.

With all of this, what happened? Well, the be blunt, there was a medical emergency in the family. My grandpa has been sick and there has been some traveling and lots of phone calls trying to determine a diagnosis. In the meantime it I have been visiting my parents and some family to just help everyone kinda cope with the events going on.

Things have somewhat stabilized given the situation and anticipate getting back on Cosmic Rage this week. The freelance project is very close to being wrapped up, which got a little delayed given the events as well.

I appreciate your patience and look forward to getting back into production!

Production Update 127: Sidetracked

This week was a little hijacked by a family medical situation, which is why the production update is late this week. I wasn’t able to finish up the last shot I was working on for this scene, but I have the 3D render going for the background. Should be wrapped up in a couple days while I am at work. I’m currently working remotely so I can’t have the render going during the day. The render should be wrapped up before the weekend so this weekend I can wrap everything up for this scene.

I will get more posted up and also the production art I owe you soon when things get resolved. Thanks for understanding!

Production Update 126: Back to Work

Little late on this weeks production update, but some R & R was needed over the Easter break. I took my first trip to CaliforniaĀ that didn’t simply involve a layover before traveling to Japan. I didĀ a little bit of everything on the trip, checking out some stores in Torrance and Gardena, some unique places to eat and of course, hitting the beach. It’s a nice way to relax right after Anime Detour and all of the work that took place before that.

Since the last production update, I was able to wrap up 2 shots in between all of the traveling and con festivities. Which means I have one more until this scene is done and can get sent off for sound production.

I am excited to be where I am in the story for the first episode, I have reached the climax of Ā it and am very much enjoying bringing these scenes to life. I’ll have this scene wrapped up by the next production update and have the next one started, I’ll even get some production art up as well.

Behind the scenes there are some other things going on. I am containing to work on this website and finding more ways to get it to do what I want. When I first started using wordpress, I was using it simply as a blogging platform, but as I get more into Cosmic Rage and talk to more people at conventions, I simply need it to do a bit more. So there may be some changes coming to the site which is good, it shows the growth and evolution of the project.

Here are some cool findings I found the other day at Book Off in Gardena. I have been a big Dragonball Z fan and these books show promotional material, concept art, character artwork and more from the series and also the films.


Post-Anime Detour Wrap Up

This was my first Anime Detour and I have to say, it was pretty awesome. First off, the convention had a pretty cool floor plan. All of the panel rooms and viewing rooms were in one area, except for the main panel rooms for the guests of honor. The party rooms were surrounding a big concourse area where people could hang out and take pictures. Overall I thought the floor plan was pretty unique.

A couple years ago I tried to get into Anime Detour, but didn’t know that they capped the amount of attendees. At the time I thought it was pretty lame, but after attending, I can see why they cap it. The convention had plenty of room to move around and like some of the organizers said, it was nice to walk around and stumble across people you met in line or at other panels and visit with them on more than one occasion.

As for my panel, it went over very well! My panel was scheduled for Sunday afternoon and I was competing against the Charity Auction for attendees.

2015_Detour_PanelThis is a picture my friend took of me at my panel. My History of CGI in Anime panel was placed in one of the larger panel rooms. The attendance turn out was great and we had a good discussion and presentation.

I look forward to being a part of Anime Detour next year. Awaiting to hear from other conventions if my panel has been approved, but look forward to meeting more friends and fans later this year! Production Update is back next week!