Production Update 180: SoDak Wrap Up

700 miles logged in a road tripĀ over the weekend and it was worth it! As you may know, SoDak Con was this past weekend, which was actually my first time attending it. Over the course of the weekend I held my History of CGI in Anime panel and also had a screening for Cosmic Rage. I had an awesome time at the con. The staff was incredible and the guests were very friendly. I enjoyed my first SoDak con and the convention had a very friendly vibe to it. I hope it is the first of many more.

My panels went really well. I always love sharing the history of CGI in anime, most people haven’t seen some of the older applications of CGI in anime. It’s a blast seeing the crowds reaction to some of the early uses.

The screening of Cosmic Rage went off really well too. It is always humbling to see people show up to learn about the project and watch it. Especially when there was such a good line up of panels throughout all of SoDak Con.

A huge thank you to all of the SoDak staff and to all of the new friends I made at the con. I hope to see everyone again soon!

Now, it’s dive into the production side. I wrapped up the rest of my art grant paperwork, so that will get sent in and be cleared. While filling out the paperwork, it was sort of nostalgic seeing how far the project has come in the last year. I also spent some time on freelance work.

This week I am getting back into the production side. I am going to be working on something special for my next convention, Tokyo in Tulsa! The e-book cover is still at the top of the list for this week to get wrapped up as well.

Another update will be up Wednesday!

Post-Anime Detour Wrap Up

This was my first Anime Detour and I have to say, it was pretty awesome. First off, the convention had a pretty cool floor plan. All of the panel rooms and viewing rooms were in one area, except for the main panel rooms for the guests of honor. The party rooms were surrounding a big concourse area where people could hang out and take pictures. Overall I thought the floor plan was pretty unique.

A couple years ago I tried to get into Anime Detour, but didn’t know that they capped the amount of attendees. At the time I thought it was pretty lame, but after attending, I can see why they cap it. The convention had plenty of room to move around and like some of the organizers said, it was nice to walk around and stumble across people you met in line or at other panels and visit with them on more than one occasion.

As for my panel, it went over very well! My panel was scheduled for Sunday afternoon and I was competing against the Charity Auction for attendees.

2015_Detour_PanelThis is a picture my friend took of me at my panel. My History of CGI in Anime panel was placed in one of the larger panel rooms. The attendance turn out was great and we had a good discussion and presentation.

I look forward to being a part of Anime Detour next year. Awaiting to hear from other conventions if my panel has been approved, but look forward to meeting more friends and fans later this year! Production Update is back next week!