Art book Review: Ping Pong

Ping Pong CoverA while ago I finished up watching Ping Pong the animated series. It was a fantastic series and the first sports series (outside of Initial D) I watched. The story was very compelling and the characters had very unique stories of their own. So of course I needed to check out the art book for Ping Pong.

First off, I have to admit that I am a sucker for art books that go in the landscape format instead of the traditional portrait style. Just something about them that I find much more enjoyable and more immersive.

The Complete Artworks book has a lot of the types of things you would see an your typical anime art book. The first segment breaks down each episode, complete with art and (assuming) a summary below, the book isn’t translated into English which isn’t a big deal since I buy them for the artwork.

The book goes into rough colored storyboard frames, the background environments and settings. One of my favorite “spreads” in the book is one with all of that characters laid out with all of their different clothing outfits on. You can see Smile and Peco (among other characters) in their ping pong attire, school attire, and even casual attire. It’s nice to see this since in most series characters wear the same clothing.

Beyond the character “spread”, is a wide range of character model sheets, expression sheets and notes on each character. These types of images are things I have always enjoyed looking at. You can see the characters in some of their earliest stages and also see how they look all the way around and their various expressions.

However, my absolute favorite part of this book is the following section. It is a very technical section on ping pong. It shows the different holds of the paddle the characters would have depending on their grip. There are sequential images for different types of hits with each grip as well. So if the animator needed to see how a pencil grip back hand looked, they have it as reference. Not only that, but they have it done in a couple styles so you can see exactly how the character moves from different perspectives. I really wish this portion was translated so I could read the notes on these pages. I can only assume they are gold.

The next section of the book contains key animation art for select shots, allowing you to see how the characters move for expressions and in some cases, the extreme perspective  of some shots. There are even a few pages of characters playing ping pong against one another so you can see how they react to the other player when the ball is hit.

One of the final sections breaks down some of the use of computers. Using 3D animation and even Flash for the series. Again, I wish this section was translated because this would be gold to read and learn how they used these programs in this series since it has such a unique visual style.

If you’re into art books, you can pick up Ping Pong at Tokyo Otaku Mode online.

American Anime, Can it Exist?

I had a friend recently post this article up to my Facebook timeline. While it is questions submitted by readers, it is only the first question I was directed to by said friend. The article comes from io9.

If you want the cliff notes version of the article, the viewer is curious if there is a business model or alternative business model for America to make anime. First, let’s clarify a few terms, at least for this entry, since many people tend to like classifications and labels to group things. I mean, look at the debates over what people classify as manga vs comics and some people believe the country of origin plays a role in these classifications, such as the great Original English Language (OEL) manga vs manga from Japan or Korea, etc.

Anime, in it’s traditional sense, is used to describe animation from Japan whether it is a full length film or a televisions series. However, I would argue that the term “anime” will be going through the same thing as manga does in the near future. I envision this due to the growing amount of artists that were inspired by anime and are taking on the world of animation. For instance, the web show called RWBY with heavy anime influences and the rise of “fanime” series and projects on Youtube, which are combined of the words “fan” and “anime”.

Let’s tackle the first model, which is the traditional route of a manga series being turned into an animated series. In a sense, this already exists in the US. We have animated shows like Batman, Superman and the Ninja Turtles, all based on comics. While they don’t follow the story lines note for note, these shows are probably the closest thing to that model in the US. With the slow death of comics, we have seen an influx of spin-offs from Pixar and Dreamworks films for animated shows, such as Kung Fu Panda. Now one could argue, that these are more children’s cartoons than anime, which kinda carries the more mature label of animated content. Could we classify shows such as Archer or the Simpsons as anime? I personally tend not to. Some people classify shows based on art styles and some on content. For instance, some would classify Archer or the Simpsons as cartoons since they are animated and others would classify cartoons as content geared towards a younger demographic. So with the terms being used, we will be flexible and look at the greater picture.

The article is called “Why America Will Never Truly Be Able to Make Its Own Anime” and that may be true to a sense. Anime in Japan gets made to promote manga, video games or a toy line. So if an American company were going to make an anime title but based it’s premise off of a Japanese manga, it would miss out on some potential marketing goodies. As the response to question states, if a series is doing well, a Japanese studio will license it, American studios wouldn’t get a chance.

America also doesn’t have the proper infrastructure to have a successful anime series take root. The show would essentially have one outlet, the late night block on Cartoon Network to reach the masses of cable viewers. SyFy no longer has a late night block in any form of anime to my knowledge and hasn’t had one for several years to my knowledge.

This all sounds kind of pessimistic, so what exactly am I saying?

In the US, people are increasingly cutting the cord to cable, thus making an American anime series primed for another platform, such as; Netflix, Amazon or some other player not in the market yet. As a culture, we are in a period of transition. One from the old ways of watching cable, to a new way people consume media that has not yet been directly defined. Once a show gains a level of success, it can then expand outside of the US. For instance, Roosterteeth recently announced that RWBY was going to be aired in Japan. You can read the article on adweek.

While I am not a businessman by any means, going this route may be a more profitable route. You wouldn’t have to pay to license a manga, and you could make money off of the licensing of the new Intellectual Property (IP), I believe.

So while anime is not the hot ticket item it was a decade or so ago, there is still room for an American series to make money in the space. I believe that we will see a successful title like that in the future and maybe develop it’s own niche as well. In my opinion American anime can exist, otherwise I wouldn’t be working on Cosmic Rage. I’d love to hear your thoughts!

 

Production Update 75

Here is it… The final production update of 2013. I have a little bit more of a retrospective of the year planned for later this week, but today is the usual in terms of going over things that were completed this week and what is on deck for the week.

This week I was able to get through some of the character base colors for the scene I am working on. I am about half done with this step. I am layering the characters colors in ways that will make for easy updates to create more characters, so it is coloring areas that can be changed in one quick step which means all colored areas need to be planned out.

While I didn’t get much done on Cosmic Rage this week, I did make some great progress on a couple loose ends that I look forward to sharing with you. I also had some hours to log in for work this weekend since it is the end of the sports season, which is no big deal. The other project was finishing up some art assets on a game I am working on with a friend. The game was shelved for a while but we have been able to get back at it and we should be launching in early January for iOS. You can bet it will get a post all to itself when it ships.

I have a little bit of work to do on the freelance front and also on the game but I am hoping to get them both knocked out tomorrow night. I also have Wednesday off this week for the New Year and I will be back at coloring the characters so I can wrap up this phase and get onto animating again! I am also planning a little special post for Thursday for some of the newer followers and even some stuff that goes beyond that.